Skip to Content

AOL Games

How the Wii was engineered (or "born")

Ars Technica explores lower-than-expected GameCube sales in the wake of Wii's birth as Nintendo's fifth generation home console. The piece discusses runaway costs of video game development, Wii's admittedly risky business, the engineering of the game box, and Nintendo's overall "less is more" approach to console design this go around. From the article:

"'More glitz' is always welcome in any new generation, but at some point one runs into laws of diminishing returns. [One Nintendo engineer] wondered if advances in technology could be used in a different way. The Wii was designed to take processor technology improvements and use them to make the unit run with less heat, by making the chips smaller. This enabled features that other consoles couldn't duplicate, such as the ability to leave the console powered on all the time [read: WiiConnect24]."

The article suggests that "always on" technology and internet connectivity via WiiConnect24 were just as important in the Wii planning process as motion-controls. An idea is one thing (and don't get us wrong, WiiConnect24 sounds intriguing), but execution is another.

Reader Comments (Page 1 of 1)

Joystiq Features





Featured Galleries

A Kingdom for Keflings DLC

A Kingdom for Keflings DLC

Zelda: Spirit Tracks treasure

Zelda: Spirit Tracks treasure

Final Fight: Double Impact

Final Fight: Double Impact

Mass Effect 2 - Samara

Mass Effect 2 - Samara

Matt Hazard: Blood Bath and Beyond (11/30/09)

Matt Hazard: Blood Bath and Beyond (11/30/09)

PlayStation Home Winter Wonderland (PS3)

PlayStation Home Winter Wonderland (PS3)

Transformers Avatar items

Transformers Avatar items

Uncharted 2: Battle of the Doughnuts

Uncharted 2: Battle of the Doughnuts

Shiren the Wanderer (Wii)

Shiren the Wanderer (Wii)

 


Team Joystiq

 
Chris Grant
Editor-in-Chief, Email
James Ransom-Wiley
Managing Editor, Email
Ludwig Kietzmann
Senior Editor, Email
Andrew Yoon
East Coast Editor, Email
Randy Nelson
West Coast Editor, Email
Justin McElroy
Reviews Editor, Email
Justin Glow
Developer, Email

Joystiq Podcast

New episodes every Friday! Now playing: Joystiq Podcast 115, for Friday, Oct., 30.



Archive | RSS | iTunes